Divinity: Original Sin anunţat

Larian Studios face public lucrul la Divinity: Original Sin, un RPG top-down care să joace rol de prequel pentru seria Divinity (din care fac parte Divine Divinity şi Divinity II: Dragon Knight Saga). Jocul este programat să apară pe PC şi Mac în 2013, iar primele informaţii sunt destul de bogate.

Divinity: Original Sin takes place a few hundred years before the events that took place in the first Divinity. A couple of things that are already known from the Divinity universe already exist, like the council, the council soldiers and the Orcs – but other characters do not exist yet as they are simply not born at the time the game takes place or are very young, such as Zandalor and Arhu who at that moment is not a cat yet and walks on two feet. In addition, we will also experience the birth of The Black Ring. In Original Sin we learn more about the history of the Divinity Universe and experience some of the events ourselves.
Original Sin uses a new engine has been designed by Larian and is also being used for Dragon Commmander. Larian did not reuse the engine of Divinity 2, as they felt it was holding them back in accomplishing what they wanted to do.
As far as quests go, there will not be any fetch quests in Original Sin. All quests – even the side quests – will have a certain level of complexity. Quests will be as complex, or more complex, as we know them from the previous Divinity games with different branches you have to select from and with several choices and consequences where you have to take into account that people might be lying.

Întregul preview, aici.

Leave a comment

Your email address will not be published. Required fields are marked *